This week I’ve got about 6~7 hours working with Ren’Py, and all that time tinkering with it I’ve just created the main screen from the game:
I’m pretty sure that this image is the ultimate proof that I’m a terrible designer. I can improve that later (maybe something more cheerful?), but that will do for the time being.
Six hours seems to be a lot of time for just a screen, but I’ve used that time to get used to the Screen Language that Ren’Py uses. It’s quite different from a website structure, so it was good to spend some time tinkering with the visual structure. And that knowledge will surely be tested on the daily planner screen (where you define the places and actions you’ll do for that day)